r6sapi.py
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r6sapi.py
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Index
A
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B
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C
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D
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E
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G
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H
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I
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K
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L
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M
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N
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O
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P
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R
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S
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T
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U
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W
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X
A
abandons (r6sapi.Rank attribute)
appid (r6sapi.Auth attribute)
ASIA (r6sapi.RankedRegions attribute)
ASSAULT_RIFLE (r6sapi.WeaponTypes attribute)
Auth (class in r6sapi)
auth (r6sapi.Player attribute)
B
best_score (r6sapi.Gamemode attribute)
BRONZE (r6sapi.Rank attribute)
bullets_fired (r6sapi.Player attribute)
bullets_hit (r6sapi.Player attribute)
C
cache (r6sapi.Auth attribute)
cachetime (r6sapi.Auth attribute)
casual (r6sapi.Player attribute)
check_gamemodes() (r6sapi.Player method)
check_general() (r6sapi.Player method)
check_level() (r6sapi.Player method)
check_queues() (r6sapi.Player method)
check_terrohunt() (r6sapi.Player method)
check_weapons() (r6sapi.Player method)
close() (r6sapi.Auth method)
connect() (r6sapi.Auth method)
COPPER (r6sapi.Rank attribute)
D
dbnos (r6sapi.Operator attribute)
deaths (r6sapi.GameQueue attribute)
(r6sapi.Operator attribute)
(r6sapi.Player attribute)
DIAMOND (r6sapi.Rank attribute)
E
EU (r6sapi.RankedRegions attribute)
G
Gamemode (class in r6sapi)
gamemodes (r6sapi.Player attribute)
GameQueue (class in r6sapi)
get_all_operators() (r6sapi.Player method)
get_bracket() (r6sapi.Rank method)
get_bracket_name() (r6sapi.Rank method)
get_charm_url() (r6sapi.Rank method)
get_icon_url() (r6sapi.Rank method)
get_max_rank_name() (r6sapi.Rank method)
get_operator() (r6sapi.Player method)
get_player() (r6sapi.Auth method)
get_player_batch() (r6sapi.Auth method)
get_players() (r6sapi.Auth method)
get_rank() (r6sapi.Player method)
get_rank_name() (r6sapi.Rank method)
get_session() (r6sapi.Auth method)
GOLD (r6sapi.Rank attribute)
H
HANDGUN (r6sapi.WeaponTypes attribute)
headshots (r6sapi.Operator attribute)
(r6sapi.Player attribute)
(r6sapi.Weapon attribute)
hits (r6sapi.Weapon attribute)
I
icon_url (r6sapi.Player attribute)
id (r6sapi.Player attribute)
id_on_platform (r6sapi.Player attribute)
K
key (r6sapi.Auth attribute)
kill_assists (r6sapi.Player attribute)
kills (r6sapi.GameQueue attribute)
(r6sapi.Operator attribute)
(r6sapi.Player attribute)
(r6sapi.Weapon attribute)
L
level (r6sapi.Player attribute)
LIGHT_MACHINE_GUN (r6sapi.WeaponTypes attribute)
load_all_operators() (r6sapi.Player method)
load_gamemodes() (r6sapi.Player method)
load_general() (r6sapi.Player method)
load_level() (r6sapi.Player method)
load_operator() (r6sapi.Player method)
load_queues() (r6sapi.Player method)
load_rank() (r6sapi.Player method)
load_terrohunt() (r6sapi.Player method)
load_weapons() (r6sapi.Player method)
losses (r6sapi.Operator attribute)
(r6sapi.Rank attribute)
lost (r6sapi.Gamemode attribute)
(r6sapi.GameQueue attribute)
M
MACHINE_PISTOL (r6sapi.WeaponTypes attribute)
MARKSMAN_RIFLE (r6sapi.WeaponTypes attribute)
matches_lost (r6sapi.Player attribute)
matches_played (r6sapi.Player attribute)
matches_won (r6sapi.Player attribute)
max_mmr (r6sapi.Rank attribute)
max_rank (r6sapi.Rank attribute)
melee_kills (r6sapi.Player attribute)
melees (r6sapi.Operator attribute)
mmr (r6sapi.Rank attribute)
N
NA (r6sapi.RankedRegions attribute)
name (r6sapi.Gamemode attribute)
(r6sapi.GameQueue attribute)
(r6sapi.Operator attribute)
(r6sapi.Player attribute)
(r6sapi.Weapon attribute)
next_rank_mmr (r6sapi.Rank attribute)
O
Operator (class in r6sapi)
operators (r6sapi.Player attribute)
P
penetration_kills (r6sapi.Player attribute)
platform (r6sapi.Player attribute)
platform_url (r6sapi.Player attribute)
Platforms (class in r6sapi)
PLATINUM (r6sapi.Rank attribute)
played (r6sapi.Gamemode attribute)
(r6sapi.GameQueue attribute)
Player (class in r6sapi)
PlayerBatch (class in r6sapi)
PLAYSTATION (r6sapi.Platforms attribute)
profileid (r6sapi.Auth attribute)
R
Rank (class in r6sapi)
rank (r6sapi.Rank attribute)
RANK_CHARMS (r6sapi.Rank attribute)
rank_id (r6sapi.Rank attribute)
ranked (r6sapi.Player attribute)
RankedRegions (class in r6sapi)
ranks (r6sapi.Player attribute)
RANKS (r6sapi.Rank attribute)
refresh_session() (r6sapi.Auth method)
region (r6sapi.Rank attribute)
revives (r6sapi.Player attribute)
S
season (r6sapi.Rank attribute)
session (r6sapi.Auth attribute)
sessionid (r6sapi.Auth attribute)
SHOTGUN (r6sapi.WeaponTypes attribute)
shots (r6sapi.Weapon attribute)
SILVER (r6sapi.Rank attribute)
skill_mean (r6sapi.Rank attribute)
skill_stdev (r6sapi.Rank attribute)
spaceids (r6sapi.Auth attribute)
statistic (r6sapi.Operator attribute)
statistic_name (r6sapi.Operator attribute)
SUBMACHINE_GUN (r6sapi.WeaponTypes attribute)
T
terrorist_hunt (r6sapi.Player attribute)
time_played (r6sapi.GameQueue attribute)
(r6sapi.Operator attribute)
(r6sapi.Player attribute)
token (r6sapi.Auth attribute)
type (r6sapi.Gamemode attribute)
(r6sapi.Weapon attribute)
U
unique_stats (r6sapi.Operator attribute)
UNRANKED (r6sapi.Rank attribute)
UPLAY (r6sapi.Platforms attribute)
url (r6sapi.Player attribute)
userid (r6sapi.Auth attribute)
(r6sapi.Player attribute)
W
Weapon (class in r6sapi)
weapons (r6sapi.Player attribute)
WeaponTypes (class in r6sapi)
wins (r6sapi.Operator attribute)
(r6sapi.Rank attribute)
won (r6sapi.Gamemode attribute)
(r6sapi.GameQueue attribute)
X
XBOX (r6sapi.Platforms attribute)
xp (r6sapi.Operator attribute)
(r6sapi.Player attribute)
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